Smokes DarkRP - Official Rules - Updated 11/22/2020

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Staff member
Sep 7, 2020

1. Read job descriptions
- Job descriptions provide individual rules and can/cannot do's for each job.
2. Do not RDM
"Random Deathmatch"
Randomly damaging or killing people without a valid reason.
Do not RDA
"Random Arrest"
- Randomly arresting players without a valid reason.
Do not LTARP or LTAP
- Leaving to avoid an RP situation such as a raid/mug/kidnap.
- Leaving to avoid punishment.
- Leaving before a staff sit is over, is an admission of guilt, and punishment will be given.
5. Do not FDA
- Do not open fading doors with key binds or buttons to damage players or cancel a lockpick/keypad crack during a raid.
6. Do not FailRP
- Failing to act in the realistic realm of your job.
- Ex: President mugging people.
Do not break FearRP
- Failing to fear for one's life.
- If two or more people have weapons drawn on you and you don't have a weapon already drawn, you must comply and may not pull out a weapon or run away.
8. Do not Prop Abuse
- Abusing your props by spamming, blocking, killing, surfing, or pushing.
Do not NLR
"New Life Rule"
- If you have died due to a valid RP reason you may not return to that area for 3 mins.
- You may not return to your base after dying in a raid until the raid is finished.
10. Do not Minge
- Trolling or being ignorant of the rules, and/or annoying to a point where it affects RP.
11. Do not Exploit
- Finding an exploit or bug is one thing, abusing it for your own gain will not be tolerated.
12. Do not Hack
- Hacking of any kind will result in a ban.
Do not Threaten Players or the Server
- Any threats to Dox, DOS, DDOS, or any other form of threat will result in a ban.
- Telling players to kill themselves or any form of harsh harassment.
14. Do not Impersonate Staff
- Impersonating staff will result in a ban.
15. Do not Disrespect or Disobey staff
- Regardless of the situation if you disagree or not staff word is final, if you feel something was wrong to record the sit and report it on the forums.
16. Do not make False Sits
- Example: "Give me money!", "Fuck me daddy", ETC
- Do not make a sit on a player for something he didn't do.
17. Do not Advertise
- .TTV or .YT names are OK
- Advertising of any other form will not be tolerated.
18. Do not Scam
- Example: Taking money for a shipment and not giving the player his shipment.
19. Abusing Crossfire
- Crossfire is ONLY to be used when you are in the middle of adverted roleplay such as a raid, mug, etc.
- Crossfire MUST be called or it will be considered RDM.
20. Do not Loophole
- Attempting to bend rules in your favor or to avoid punishment will only increase your punishment.
1. You must have a building sign up until your base is fully complete. (There is no time limit for building signs)
If you have a building sign up you may NOT have any entities inside your base.
If you are being harassed or bothered while building you must warn the player 3 times before killing them.
You may not use misleading Keypads or hide them, you must be able to enter in the numbers to the keypad when standing in front of the fading door it opens for it to be legal.
You may only have 1 base active at a time.
Sky bases are not allowed.
Blackout bases are not allowed, the floor, walls, and entrance doors must all be different colors.
You may only base in a building you own the doors to or on the roof of a building, you may not extend your base off the rooftop. These rooftops are an exception, anyone can use it (
Click for screenshot) (Click for screenshot) (Click for screenshot) (Click for screenshot)
Mega Bases, Tunnel Bases, Sewer Bases, and Ocean Bases are restricted to official Smokes DarkRP Gangs. (See Gang Basing Rules)
Your base must have at least one entrance.
Your base entrance straight aways may only be as long as 2 of the 21st prop (Top Right Corner) in the "Construction Prop" category put together. (fence03a) (Click For Screenshot)
Prop blocking entrances, entities, or prisoners is not allowed.
You may not have fake or misleading entrances.
Your base entrances may not require you to jump or crouch.
Your base entrance(s) may not have more than 3 fading doors total.
All entrances to your base must have keypads attached to them, you may not have "Secret Entrances".
All entrance fading doors must stay open for a minimum of 5 seconds.
Your entrances may not affect a player's movement speed.
Your entrance may not be "Pixel Perfect". (You don't have to look in a certain spot to fit through)
If you can't move to your left or right at all then your base is to tight.
Your Base Enterance may not have more than 3 turns.
World Glow is allowed.
Inflicting damage by shooting through props or using a one way is not allowed.
Shooting windows must be as tall and wide as the 21st (Last Prop In First Row) prop in the "Construction Props" prop category. (fence03a) (
Click For Screenshot).
Shooting windows must be seen from the chest up. (No feet, crouch, or jumping shooting angles).
You may only open shooting windows by using a button.
Your base may use up to 6 buttons inside your base for shooting windows, you may not use them for entrances.
Shooting windows must change material when it opens. (Prop material and fading door material must be different).
Playermodels of any kind must be tall enough to be seen through shooting windows.
It must be possible for the attackers to see the shooting window open and fight back.
You may use 1 button to create an area to store your prisoners.
The use of no collide is never permitted.
33. Ramp peaks are not allowed.
34. Your base must be able to be raided with a lockpick and keypad cracker.
35. No render fx/flashing colors for the props in the entrance of your base.
1. We consider "Mega Bases" as "Gang Bases"
2. You must be an Official Smokes DarkRP gang to build these types of bases. (
Super Simple Apply Here)
If you are an Official Gang then you may build these bases without asking for permission, they must follow all basing and mega basing rules.
If a gang base is placed, all members of the gang that are online must base their and cannot place their own personal base.
Gang tunnel bases must have a way for players and go-karts to fit through without causing problems or pvp.
Gang megabases may use up to two buildings combined including rooftops.
Gang Ocean Bases must have a platform to enter or an underwater entrance.
Gang bases may not exceed 100 props, combine two or more players prop limit is not allowed.
No Collide is prohibited in any manner.
1. You may not begin raiding until you have adverted "Raid" or "Raid Assist".
Do not raid a base with a building sign.
3. Raiding can last up to 15 mins, you may not camp inside just to reach the max raiding time.
4. Raiding can last up to 30 mins for a mega base.
5. You must wait for 10 mins. before raiding the SAME person.
6. Bank raids and PD raids must be properly labeled as "Bank Raid" and "PD Raid".
7. Using a players keypad code to raid is not allowed.
8. You may not advert "Party Raid" you must either be the one to advert "Raid" or "Raid Assist".

9. You must actively participate in the raid
You may not use explosives during raids, same for defenders.
You may not shoot through walls during the raid.
1. Use common sense when making a KOS line.
2. KOS lines may not exceed the sidewalk.
3. KOS lines must be COMPLETELY visible.

4. KOS lines may only be for the following reason "KOS If Cross Line"
1. You may counter things that happen to your gang members without advertising.
2. You may not counter things that you didn't see happen, Discord or other comms do not count.
Your gang name may not be anything racist or offensive.
You may advertise that your gang is recruiting etc.
5. Gang wars are currently not a thing.
6. You may enforce your Gang Members KOS line.
7. If one gang member adverts it apply's to all fellow gang members in the area.
1. You must be in a gang to claim territories.
You must be on a "Raiding" class to initiate a Takeover on a flag or defend a territory flag.
To initiate you must advert "/advert Takeover".
After initiating a takeover you and your entire gang all receive a 10 min cooldown on that territory. (10 mins. from the moment a member in your gang adverts)
All territories have their own cooldown, meaning if you initiate at the fountain territory and die you may not do another takeover attempt at the fountain, but you can go attempt a takeover at any other territory you are not on cooldown for.
If you successfully claim a territory and then lose it within 10 mins, you have to respect your current 10 min cooldown (Rules 4) before attempting to take the territory back.
If you die during a takeover attempt, you may not come back and attempt to continue attacking it.
1. You must be on a "Raiding" class to defend your gangs territories.
You must be in the gang that owns the territory to defend it.
You may KOS anyone inside of your territory boundaries.
You MUST be inside your territory boundary in order to defend it.
If you die during a takeover, you may not come back and attempt to continue defending it.
1. In order to mug, you must advert "Mug" followed by the amount you want to be dropped. (Max is 100k)
2. The victim must know 100% that he/she is being mugged, make sure the player is looking at you.
The victim has 10 seconds to respond.
Mugs can have special commands like "KOS if running away" or "KOS if you ask for help" but must be included in the advert.
You must wait 10 minutes before you can mug the SAME person again.
You must wait 5 minutes before you can mug ANYONE again.
You may not kill the player being mugged if they give you the correct amount of money.
You cannot mug anyone if they have weapons out. (FailRP)
9. You can not mug hobos/pets/government.
1. Kidnappings must be adverted.
2. There is no cooldown between each kidnapping.
3. You cannot kidnap the same person again for 30 minutes.
4. If you attempted a kidnapping on a player and you over/false the cooldown for that player is 30 mins.
5. You may not hold the kidnapped person for over 10 minutes.
6. The maximum kidnapping ransom is $10,000,000.

7. You may not kidnap someone that has a weapon out, otherwise, this is classed as FailRP
1. You must advert counter.
2. You can counter any RP event, unless your JOB cannot. For Ex. If your job can't raid you can't counter a raid.
3. There is no cooldown to counter.
4. If you are the counter is for a Gang Member you do not have to advert. (Read Gang Rules)
1. You must advert steal.
2. You may/can steal any entity.
3. There is no cooldown for stealing.
4. If the victim fights back you can kill him and whatever he drops is also yours.

5. You may KOS anyone, who is stealing your stuff
1. If you are adverting a RP event, it must be clearly stated in your advert.
2. You cannot have multiple events in one bind. (Ex: Raid/Mug/Assist)
You can have multi binds such as Raid/Raid Assist but not Raid/Raid Assist/Mug etc.
In order to raid the police department/bank, you must use "PD Raid", "PD Assist", "Bank Raid", or "Bank Raid Assist".
When warning a player it must be for a valid reason.
You must warn a player 3 times with 1 sec before dealing damage.
If the player backs away during a warn you must stop warning until they move back towards you.
You must wait 1 second between each warn advert.
The person you are warning must know you are doing so.
10. After each RP event, you must advert over.
1. These rules only apply if you are a government job.
2. You may only base in the Police Department.
3. You may not have any illegal entities.
4. You may only weapon check people if they are in the Police Department.
5. You must follow the laws of the president. The only exception to this if the law is against the rules.
6. The front doors of the PD/Bank may not be locked unless there is a lockdown.
7. You may break NLR during PD Raids and Bank Raids.
8. It is AOS past the second door of the PD/Bank, but you may add KOS as well in the laws or a text screen with a line.
9. You may be corrupt but can be demoted because of it.

10. You may not issue false warrants or make players wanted falsely
1. You’re not allowed to ask someone if they can put a hit on a specific player.
2. You’re not allowed to work/base with anyone.
3. You're not allowed to raid, unless you are a hitman class that can.
4. You're not allowed to kill your hit if the person is building.
5. You're not allowed to assist a hitman or revenge their death.
1. Government jobs may not arrest or kill attackers trying to defuse the nuke.
Once a nuke is activated only the players inside the base when the nuke was activated can defend it, no one else may join the defenders mid-nuke.
You may not defend your nuke from outside of your base.
If you are a defender and die during a nuke, you may not come back to the base until the nuke is over.
You may not start a nuke during a purge.
1. You may only attempt to defuse the nuke if you are a "Raiding" or "Government Job".
If you die while attacking the nuke, you make continue to come back with no NLR until the nuke is over.
Government Jobs may not arrest players attempting to defuse the nuke.
If you kill/damage a player that is not apart of the base with the nuke it may be
considered RDM
1. N*gga is allowed.
2. Any racism/Homophobic slurs will not be tolerated. Ex. N**GER.
3. Do not spam chat or voice chat.
4. Do not abuse your mic in a minge way.

5. Do not ask staff for ranks or money.
Do not complain in OOC or Advert, you will be muted.
Do not tell people to kill themselves or any harsh harassment
Only communicate in English.
1. You may not Mug/Kidnap/Kill/etc players that are mining.
You may go AFK to mine
1. When someone/you are in a sit, RP does not apply.
2. If you have a hit on a player you may not kill the player if they are in a sit.
3. LTAP or running away from the sit will only increase your punishment.

4. Do not complain over a staff decision, if you feel it was wrong report it to the forums
1. Stream sniping is against the rules if it can be accurately determined if the person is stream sniping.
2. Any type of targeted harassment against streamers to either ruin their stream or attempt to get them banned will result in a ban.
3. Metagaming because of a stream is against the rules and will result in a ban
1. May only shoot from the inside of the territory.
2. Standing on the fence of the fountain can still count and will not be counted as RDM
3. Entering territory with care package starts combat, leaving area does not end it.
4. There is no NLR for Care Packages
5. Must be a raiding class to participate
6. Government jobs may AOS anyone with weapons out while outside of the PVP zone
7. Government jobs may AOS anyone actively fighting in the PVP zone.
1. Server is NOT liable for any side betting and are NOT entitled to a refund on any side bets.
1. Iron Man may not raid unless the player they are raiding has a warrant on them.
2. Iron Man may not participate in Care Packages.
3. Iron Man may not participate in Nukes AT ALL.
1. You may not use Contraband weapons at any time other than during the Purge.
If you use a contraband weapon in PVP, staff has the right to strip you of the weapon.
Contraband weapon trading is allowed.
1. You may not bait PVP, if you punch someone you cannot pull out a weapon to defend yourself, you may only use your fist.
1. You may not use explosives to PVP at any time other than the purge.
1. You may use Contraband weapons only during purges
2. You May not start a Purge when a nuke is active.
1. You may not use Active Camo with a weapon out.
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